Basic Parenting
by Vincent Stoessel

Download the blend file

This is a basic tutorial showing newbies how
to establish parent-child relationships between
objects.
OK, I will assume that you have read my blender quickstart
tutorial at:
From Start to Render- A Blender Quickstart
that tutorial will show you how to create objects.
Ok let's create a bunch of resized cubes like below.


Ok select a leg by clicking on a leg wih the right
mouse button.



Holding down the SHIFT Key, right click on
the other 3 legs. Notice how the last leg you clicked on
has a blue color? The last selected object is always the
active object.


still holding down the SHIFT Key select the
Platform cube. It should now be blue with purple
legs.


Now I want to make the platform to be the parent
of the legs. This is also called parenting the
platform to the legs.
To do this press ctrl-p. Ctrl-p will set an active
object as the parent to other selected objects.



You should now see dashed lines between the platform and it's
children, the legs. Now if you move, rotate or scale the
platform the legs will do the same. But the children can
also be selected and transformed individually.
Give it a try. That's all folks.



This was a Blender Basics tutorial