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In this tutorial, I will show you how to make an object
"blend" from a fully textured surface, to a wireframe. |
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Start blender and delete the
default plane. |
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Now, you want to duplicate
the sphere, and put it exactly where the other sphere is. |
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Select the larger sphere and
hit F5 to get the material buttons. |
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Still with me? Now, select
the smaller sphere and go to the material buttons(F5).
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Other suggestions
Blend Texture: |
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Others: |
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