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In
Blender each Material can have up to 8 Textures linked to them. This tutorial
will |
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The
first Image that is usually applied will be the main Surface, or a picture |
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The next
image that we will apply will be the Bump Map. Bump Maps are usually |
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The
next step is to apply a Specularity Image Map. The Earth's Oceans |
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If
we want to add some semi-transparent clouds to the Earth we can |
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The
Moon only needs 2 Image Textures, a Color Image Map and a Bump Map. |
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These
techniques can be applied to all kinds of Meshes and Surfaces. |