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There are many pop-up or pupwindows. They are triggered by hotkey combos. The
#SPACEBAR will launch the main TOOLBAR.
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This another pupmenu used for precise alignment of a mesh.
Other pupmenus will be mentioned in subsequent tutorials.
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The 3d window is where most of your visualation and modeling will take
place. It can also do animation previews with the ALT-A keyborad combo.
A shaded
view can be used via the z key.
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The Ipo window is used for precise ipo/animation curve editing.
It is often used in conjunction with the 3d window.
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The Object oriented programming
(OoP) window is used to visual the abstract heirarchal relationships
between blender objects in a scene.
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The buttons window represents
and sets many basic and advaced settings for lighting , materials, textures ,
worlds, camera's, meshes,curves,radiosity and special effects.
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The file window is for opening and saving blender files.
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Blender can represent an image as an object in the scene. This window allows
you view imported images.
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The info window is used for setting default belnder settings. It is
"hidden" above the top of your screen. To reveal it pull down
the
border till you see the hidden buttons.
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The sequence window is used for non linear video editing . This is where
different video scenes can be cut and spliced into one
movie.
Transitions and other video effects can be added here.
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This window is a recent addition
to blender. Useful for reading
README files, tutorials and
python scripts.
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This window is for loading Image objects into blender.
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