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Many people e-mailed me and asked me how I did make my light look so real in my room. So I decided to start my other tutorial on this one. I assume that you know how to add any kind of objects. Also I assume that you know how to use X button and B button. If you find difficult following my tutorial, please try other tutorials first. Here what it will look like after we finished rendering our tutorial picture. The floor doesn't have to be blue, you can choose the color or use texture if you want to. The walls, I suggest you to use white or cream color... those colors are the most common for the walls. |
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Fire your Blender program and en-large the default plane to act for a floor. Add three more planes and make the walls except where the camera is. It should look like this image shown below. |

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Ok, go to one side of the walls, make sure that the wall that you chose have other wall on the other side. Go to Edit Button (F9) Push the Subdivide button about three or four times. Then Push B button and drag about a small square. You should see some yellow dots in the square right now. Subdivide them again about two times. Again push B button and drag four smaller squares, make sure they have three lines apart so they would look more proper when you delete them. Push x button and push vertice. It should look like this image below. |

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Add one lamp and set it where the window is and change it into a spot lamp. Make sure it is headed directly toward the window that you created. Add other lamp inside the room to make the spot lamp to look like it actually reflect some light in the room. It should look somehow like this image below. |

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You'd probably say, so what do I do with my spot lamp and lamp now, should I change its color or what? Actually, yes, you will have to change some of its color and other informations. For this one, click on your spot light and go to lamp button (F4) and copy my information below. |

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Now for the lamp in the room... click the lamp and go into lamp button (F4). Copy my information again. |

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Now render your picture! You might have to move your
camera so you can see it better. It should look almost like this image below.
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Happy blendering! Also, if
you find difficult to follow my tutorial because of my sloppy English or lack
of informations, please feel free to e-mail me at mekjom@hotmail.com and you
might call me Maya. HAPPY BLENDERING! |