This is a Tutorial on how to use The Gimp to make a face texture to use in the GameBlender engine.

Please go to THe IcemAn's Gimp tutorial to make the iris

 

I've assumed that you've successfully downloaded the program and installed it.  First we need to open a new image.  Go to File --> New and you will get a popup menue like this:

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Next, fill the space with your choice of flesh color using the paint bucket.  Double click on the color shown in the bottom left corner:

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find the color you like in this window

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Then dump the bucket (click) inside the empty image:

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Now you will start the first of many layers.  Layers are important because, if you make a mistake, you can use the erraser to clean it up without effecting anything else.  This picture is from a little farther along, but it's basicly the same thing.  Right click anywhere inside the image and select Layers, then select Layers, Channels & Paths.  You will then get a popup menue like below left.  Click the lower left "new page" button and you get the second popup menue to the right.  It should by default come up as the same size as the original image, and if it's not default, make sure that "Transparent" is selected.

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You will then have two layers showing in the left window (here it only shows the background layer, the new layer will now show up above it.  Make sure it is selected, so that the changes you now make, are on that layer

 

Next, we're going to start the lips.  Choose a lip color you like, then select the "Lasso" tool:

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make a shape you think looks like half a lip, something like this:

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and fill it with the color you chose.

 

Next we need to copy this image (keep it selected) by right clicking on the image, select Edit --> Copy then left click anywhere on the image to deselect the original, and right click again on the image, this time selecting Edit --> Paste Into

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Now don't deselect it.  First we have to flip it (mirror it)  We do that by right clicking on the image in the middle of the newly pasted lip piece and selecting Tools --> Transform Tools --> Flip or you can use the toolbar and select this icon Image  then a popup menue will ask, horizontal of vertical, you want horizontal right now:

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Then all you do is click inside the highlighted lip and it should mirror itself.

 

Ok, so it looks wierd right now, just chose your favorite paint tool, I used an airbrush, and fill in the missing pcs.  I did it this way to keep it as symetrical as possible.  That always looks better.

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Now we need to give the lips the illusion of 3d.  We do this by first highlighting the lower half with the lasso tool Image

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Choose a darker color and  "hide" your paint brush behind the dotted line so you get a crisp line that blurs downward.  you can also add dark dots, and highlights from a light source.  We then give the lips some motion blur.  Right click on the bottom lip, choose Filters --> Blur --> Motion Blur...

You will then get a popup like this:

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Change the angle to 90

Hit OK, and we will now do the upper lip.  First we must "invert selection".  This is done by right clicking on the image and going to Select --> Invert  Now everything BUT the bottom lip is selected.

So again, hide your airbrush behind the selection line and  spray into the upper lip like so:

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Ok, I forgot to highlight the lower half, I just went back and  added some highlights later.

 

Now we have lips, so we need to work our way up.  I first merge visible layers because, for now, the lips are done.  I do this by right clicking the image, choosing layers, --> Merge Visible Layers

Now we create a new layer by clicking on the "new page" looking button, don't forget!!!

 

I started sketching out my nose, etc with a slightly darker color from the base "skin tone".  First, I select my skin tone color again by using the dropper tool Image  and clicking on the skin area of the picture.  Next, I double click on the color that pops up (or is in the tool pallet) and choose to look at it with the triangle:

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This way you can choose different hues of the same color.  Then I adjust the size of my airbrush to my liking and lower the transparency, so I can sketch lightly, without making hard lines:

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experiment, see what you like.  Sketch out what you can like below, include some highlights, give it several tones, then blur them  by right clicking the image, go to Filters --> Blur --> Blur and just leave the default settings, or experiment with them.

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Then we'll start the eyes:

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Use the selection Lasso Image  again and make an eye shape.  Next fill that eye up with a white, but not too white, color:

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Then zoom in on that eye, and don't freak out, it's ugly!

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